Petri Lankoski

MA, D.Arts

Lecturer in Game Design and Production

Research skills

  • IT
    Unity, Python, Pygame, C++, C#, Perl, MSOffice, OpenOffice, InDesing, Photoshop
  • Other
    Practice-based research (games as hypothesis, simulations, Close Reading

Research interests

  • Interests
    Games, Game Design, Game Research, Art and Design

Research experience

  • Teaching: Game Analysis
  • Teaching: Game Design
  • Teaching: Understanding Games
  • Teaching: Advanced Topics in Game Design
  • Teaching: Game Project
  • Teaching: master's thesis supervision
  • Sep 2005–
    Apr 2006
    Research: IPerG, Integrated Project on Pervasive Gaming
    University of Tampere · Hypermedia Laboratory · University of Tampere
    Game Lab · Helsinki
    Pervasive Games
  • Sep 2003–
    Oct 2009
    Research: Character-Driven Game Design
    University of Art and Design Helsinki · Media Lab · University of Art and Design Helsinki
    Helsinki
    Game Design, Computer Games, Game Characters, Player Character Design, Non-Player Character Design
  • Jun 2001–
    Jul 2003
    Research: Wireless Gaming Solutions for the Future
    University of Tampere · Hypermedia Laboratory · University of Tampere
    Game Lab · Tampere
    Games, Game Design, Location-Awareness

Education

  • Nov 2003–
    Jun 2010
    Aalto Univeristy
    Game Design · D.Arts
    Finland · Helsinki
  • Jan 2001–
    Mar 2003
    University of Art and Design Helsinki
    New Media · MA
    Finland · Helsinki
  • Sep 1990–
    May 1996
    Tampere University of Technology
    Software Engineering · B.Sc. (not graduated)
    Finland · Tampere

Other

  • Languages
    English, Finish, (Swedish)
  • Scientific Memberships
    Digital Games Research Association DiGRA
  • Journal Referee
    International Journal of Role-Playing
  • Other Interests
    Games and Culture
    Game Studies
    Contemporary Aesthetics
    The Journal of Aesthetics and Art Criticism

Publications

Following (4)

14
Publications
35
Followers