Jason Rutter
Katholieke Universiteit Leuven · School for Masscommunication Studies
Sociological Theory, Qualitative Social Research, Communication and Media, Economic Sociology, Social Science, Economics
19Publications
31Followers
Contact Details
Business:
3000 Leuven, Belgium
Institution:
Katholieke Universiteit Leuven, School for Masscommunication Studies
Website:
http://www.madebyjase.com
Publications
Consumers, Crime and the Downloading of Music
Prometheus: Critical Studies in Innovation. 01/2010; 28(4):411-418.
The Consumption of Counterfeit Goods: 'Here Be Pirates?'
Sociology. 01/2008; 42:1146-1164.
Social science, policy and popular discourse around counterfeiting regularly position consumers of counterfeit goods as part of a technological elite or as motivated by anti-capitalist or
Poca diversion: las barreras de las aficionados a los videojuegos/Not Much Fun: The constraining of female video gamers
ADOZ Journal of Leisure Studies. 01/2007; 31:97-108.
Gender dynamics and the social and spatial organization of computer gaming
Leisure Studies. 01/2003; 22:1-15.
The increasing popularity of computer gaming and its associated technologies are evidence of the increasing convergence of new technology and leisure practice. The size and popularity of the games
Killing like a girl: gendered gaming and girl gamers' visibility
Proceedings. 01/2002;
Approaches to gender and computer gaming have been dominated by textual and content analysis at the expense of broader understandings of gaming. This paper examines computer games through gendered
From the Sociology of Trust Towards a Sociology of 'E-trust'
International Journal of New Product Development \& Innovation Management. 01/2001; 2:371-385.
The Introductions of Stand-up Performers: Comparing Comedy Comperes
Journal of Pragmatics. 01/2000; 32:463-483.
Two recurrent traits in contemporary research of humour and joke telling are an emphasis on the structure of joke texts and a lack of in situ investigation into audience laughter. This paper offers a
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Edge Hill University
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Aalto yliopisto
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Dokkyo University

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Research Keywords
Computer Games, Interaction, Piracy, Audience Studies, Downloading, Counterfeiting, P2P, Sociology, Video Games
Current Location
Leuven, Belgium