Research interests

  • Interests
    Cognition, Cognitive-behavioral, Cognitive Neuroscience, Computational Neuroscience

Publications

  • 3.02
    Impact points
    A dual visual-local feedback model of the vergence eye movement system.

    Casper J Erkelens

    Journal of vision. 01/2011; 11(10).

    Pure vergence movements are the eye movements that we make when we change our binocular fixation between targets differing in distance but not in direction relative to the head. Pure vergence is slow and controlled by visual feedback. Saccades are the rapid eye movements that we make between targets... [more] Pure vergence movements are the eye movements that we make when we change our binocular fixation between targets differing in distance but not in direction relative to the head. Pure vergence is slow and controlled by visual feedback. Saccades are the rapid eye movements that we make between targets differing in direction. Saccades are extremely fast and controlled by a local, non-visual feedback loop. Usually, we change our fixation between targets that differ in both distance and direction. Then, vergence eye movements are combined with saccades. A number of models have been proposed to explain the dynamics of saccade-related vergence movements. The models have in common that visual input is ignored for the duration of the responses. This type of control is realistic for saccades but not for vergence. Here, I present computations performed to investigate if a model using dual visual and local feedback can replace the current models. Simulations and stability analysis lead to a model that computes an estimate of target vergence instead of retinal disparity and uses this signal as the main drive. Further analysis shows that the model describes the dynamics of pure vergence responses over the full physiological range, saccade-related vergence movements, and vergence adaptation. The structure of the model leads to new hypotheses about the control of vergence.
  • 10.99
    Impact points
    Stereo-vision: head-centric coding of retinal signals.

    Raymond van Ee, Casper J Erkelens

    Current biology : CB. 07/2010; 20(13):R567-8.

    Stereo-vision is generally considered to provide information about depth in a visual scene derived from disparities in the positions of an image on the two eyes; a new study has found evidence that retinal-image coding relative to the head is also important.... [more] Stereo-vision is generally considered to provide information about depth in a visual scene derived from disparities in the positions of an image on the two eyes; a new study has found evidence that retinal-image coding relative to the head is also important.
  • 3.02
    Impact points
    Depth cue combination in spontaneous eye movements.

    D A Wismeijer, C J Erkelens, R van Ee, M Wexler

    Journal of vision. 01/2010; 10(6):25.

    Where we look when we scan visual scenes is an old question that continues to inspire both fundamental and applied research. Recently, it has been reported that depth is an important variable in driving eye movements: the directions of spontaneous saccades tend to follow depth gradients, or, equival... [more] Where we look when we scan visual scenes is an old question that continues to inspire both fundamental and applied research. Recently, it has been reported that depth is an important variable in driving eye movements: the directions of spontaneous saccades tend to follow depth gradients, or, equivalently, surface tilts (L. Jansen, S. Onat, & P. König, 2009; M. Wexler & N. Ouarti, 2008). This has been found to hold for both simple and complex scenes and for a variety of depth cues. However, it is not known whether saccades are aligned with individual depth cues, or with a combination of depth cues. If saccades do follow a combination of depth cues, then it is interesting to ask whether this combination follows the same rules as the well-studied case of depth cue combination in conscious perception. We showed subjects surfaces inclined in depth, in which perspective and binocular disparity cues specified different plane orientations, with different degrees of both small and large conflict between the two sets of cues. We recorded subjects' spontaneous saccades while they scanned the scene, as well as their reports of perceived plane orientation. We found that distributions of spontaneous saccade directions followed the same pattern of depth cue combination as perceived surface orientation: a weighted linear combination of cues for small conflicts, and cue dominance for large conflicts. The weights assigned to the cues varied considerably from one subject to the next but were strongly correlated for saccades and perception; moreover, for both perception and saccades, cue weights could be modified by manipulating cue reliability in a way compatible with Bayesian theories of optimal cue combination. We also measured vergence, which allowed us to calculate the orientation of the plane fitted to points scanned in depth. Contrary to perception and saccades, vergence was dominated by a single cue, binocular disparity.
  • 3.02
    Impact points
    The effect of changing size on vergence is mediated by changing disparity.

    Dagmar A Wismeijer, Casper J Erkelens

    Journal of vision. 01/2009; 9(13):12.1-10.

    In this study, we investigated the effect of changing size on vergence. Erkelens and Regan (1986) proposed that this cue to motion in depth affects vergence in a similar way as it affects perception. The measured effect on vergence was small and we wondered why the vergence system would use changing... [more] In this study, we investigated the effect of changing size on vergence. Erkelens and Regan (1986) proposed that this cue to motion in depth affects vergence in a similar way as it affects perception. The measured effect on vergence was small and we wondered why the vergence system would use changing size as an additional cue to changing disparity. To elucidate the effect of changing size on vergence, we used an annulus carrying both changing size and changing disparity signals to motion in depth. The cues were either congruent or signaled a different depth. The results showed that vergence was affected by changing size, however in an opposite way than that perception was affected. These results were incongruent with those reported by Erkelens and Regan (1986). We therefore additionally measured the effects on vergence of the individual parameters associated with changing size, i.e., stimulus area, retinal eccentricity, and luminance. Stimulus (retinal) eccentricity was inversely related to vergence gain. Luminance, on the other hand, had a smaller but positive relation to vergence gain. Thus, changing size affected the disparity signal two-fold: it changed the retinal location of the disparity signal and it changed the strength of the disparity signal (luminance change). These effects of changing size on disparity can explain both our results (change in retinal location of the disparity signal) and those of Erkelens and Regan (1986; change in luminance). We thus conclude that changing size did not in itself contribute to vergence, rather its effect on vergence was mediated by disparity.
  • 3.02
    Impact points
    Removal of monocular interactions equates rivalry behavior for monocular, binocular, and stimulus rivalries.

    Jeroen J A van Boxtel, Tomas Knapen, Casper J Erkelens, Raymond van Ee

    Journal of vision. 02/2008; 8(15):13.1-17.

    When the two eyes are presented with conflicting stimuli, perception starts to fluctuate over time (i.e., binocular rivalry). A similar fluctuation occurs when two patterns are presented to a single eye (i.e., monocular rivalry), or when they are swapped rapidly and repeatedly between the eyes (i.e.... [more] When the two eyes are presented with conflicting stimuli, perception starts to fluctuate over time (i.e., binocular rivalry). A similar fluctuation occurs when two patterns are presented to a single eye (i.e., monocular rivalry), or when they are swapped rapidly and repeatedly between the eyes (i.e., stimulus rivalry). Although all these cases lead to rivalry, in quantitative terms these modes of rivalry are generally found to differ significantly. We studied these different modes of rivalry with identical intermittently shown stimuli while varying the temporal layout of stimulation. We show that the quantitative differences between the modes of rivalry are caused by the presence of monocular interactions between the rivaling patterns; the introduction of a blank period just before a stimulus swap changed the number of rivalry reports to the extent that monocular and stimulus rivalries were inducible over ranges of spatial frequency content and contrast values that were nearly identical to binocular rivalry. Moreover when monocular interactions did not occur the perceptual dynamics of monocular, binocular, and stimulus rivalries were statistically indistinguishable. This range of identical behavior exhibited a monocular (approximately 50 ms) and a binocular (approximately 350 ms) limit. We argue that a common binocular, or pattern-based, mechanism determines the temporal constraints for these modes of rivalry.
  • 4.41
    Impact points
    The role of temporally coarse form processing during binocular rivalry.

    Jeroen J A van Boxtel, David Alais, Casper J Erkelens, Raymond van Ee

    PLoS ONE. 02/2008; 3(1):e1429.

    Presenting the eyes with spatially mismatched images causes a phenomenon known as binocular rivalry-a fluctuation of awareness whereby each eye's image alternately determines perception. Binocular rivalry is used to study interocular conflict resolution and the formation of conscious awareness f... [more] Presenting the eyes with spatially mismatched images causes a phenomenon known as binocular rivalry-a fluctuation of awareness whereby each eye's image alternately determines perception. Binocular rivalry is used to study interocular conflict resolution and the formation of conscious awareness from retinal images. Although the spatial determinants of rivalry have been well-characterized, the temporal determinants are still largely unstudied. We confirm a previous observation that conflicting images do not need to be presented continuously or simultaneously to elicit binocular rivalry. This process has a temporal limit of about 350 ms, which is an order of magnitude larger than the visual system's temporal resolution. We characterize this temporal limit of binocular rivalry by showing that it is independent of low-level information such as interocular timing differences, contrast-reversals, stimulus energy, and eye-of-origin information. This suggests the temporal factors maintaining rivalry relate more to higher-level form information, than to low-level visual information. Systematically comparing the role of form and motion-the processing of which may be assigned to ventral and dorsal visual pathways, respectively-reveals that this temporal limit is determined by form conflict rather than motion conflict. Together, our findings demonstrate that binocular conflict resolution depends on temporally coarse form-based processing, possibly originating in the ventral visual pathway.
  • 2.26
    Impact points
    Depth cues, rather than perceived depth, govern vergence.

    D.A. Wismeijer, R. van Ee, C J Erkelens

    Experimental brain research. Experimentelle Hirnforschung. Expérimentation cérébrale. 02/2008; 184(1):61-70.

    We studied the influence of perceived surface orientation on vergence accompanying a saccade while viewing an ambiguous stimulus. We used the slant rivalry stimulus, in which perspective foreshortening and disparity specified opposite surface orientations. This rivalrous configuration induces altern... [more] We studied the influence of perceived surface orientation on vergence accompanying a saccade while viewing an ambiguous stimulus. We used the slant rivalry stimulus, in which perspective foreshortening and disparity specified opposite surface orientations. This rivalrous configuration induces alternations of perceived surface orientation, while the slant cues remain constant. Subjects were able to voluntarily control their perceptual state while viewing the ambiguous stimulus. They were asked to make a saccade across the perceived slanted surface. Our data show that vergence responses closely approximated the vergence response predicted by the disparity cue, irrespective of voluntarily controlled perceived orientation. However, comparing the data obtained while viewing the ambiguous stimulus with data from an unambiguous stimulus condition (when disparity and perspective specified similar surface orientations) revealed an effect of perspective cues on vergence. Collectively our results show that depth cues rather than perceived depth govern vergence.
  • 2.29
    Impact points
    Coarse-to-fine eye movement strategy in visual search.

    E.A.B. Over, I.T.C. Hooge, B.N.S. Vlaskamp, C J Erkelens

    Vision research. 09/2007; 47(17):2272-80.

    Oculomotor behavior contributes importantly to visual search. Saccadic eye movements can direct the fovea to potentially interesting parts of the visual field. Ensuing stable fixations enables the visual system to analyze those parts. The visual system may use fixation duration and saccadic amplitud... [more] Oculomotor behavior contributes importantly to visual search. Saccadic eye movements can direct the fovea to potentially interesting parts of the visual field. Ensuing stable fixations enables the visual system to analyze those parts. The visual system may use fixation duration and saccadic amplitude as optimizers for visual search performance. Here we investigate whether the time courses of fixation duration and saccade amplitude depend on the subject's knowledge of the search stimulus, in particular target conspicuity. We analyzed 65,000 saccades and fixations in a search experiment for (possibly camouflaged) military vehicles of unknown type and size. Mean saccade amplitude decreased and mean fixation duration increased gradually as a function of the ordinal saccade and fixation number. In addition we analyzed 162,000 saccades and fixations recorded during a search experiment in which the location of the target was the only unknown. Whether target conspicuity was constant or varied appeared to have minor influence on the time courses of fixation duration and saccade amplitude. We hypothesize an intrinsic coarse-to-fine strategy for visual search that is even used when such a strategy is not optimal.
  • 3.02
    Impact points
    Dichoptic masking and binocular rivalry share common perceptual dynamics.

    Jeroen J A van Boxtel, Raymond van Ee, Casper J Erkelens

    Journal of vision. 02/2007; 7(14):3.1-11.

    Two of the strongest tools to manipulate visual awareness of potentially salient stimuli are binocular rivalry and dichoptic masking. Binocular rivalry is induced by presenting incompatible images to the two eyes over prolonged periods of time, leading to an alternating perception of the two images.... [more] Two of the strongest tools to manipulate visual awareness of potentially salient stimuli are binocular rivalry and dichoptic masking. Binocular rivalry is induced by presenting incompatible images to the two eyes over prolonged periods of time, leading to an alternating perception of the two images. Dichoptic masking is induced when two images are presented once in rapid succession, leading to the perception of just one of the images. Although these phenomena share some key characteristics, most notably the ability to erase from awareness potentially very salient stimuli, their relationship is poorly understood. We investigated the perceptual dynamics during long-lasting dynamic stimulation leading to binocular rivalry or dichoptic masking. We show that the perceptual dynamics during dichoptic masking conditions meet the classifiers used to classify a process as binocular rivalry; that is, (1) Levelt's 2nd proposition is obeyed; (2) perceptual dominance durations follow a gamma distribution; and (3) dominance durations are sequentially independent. We suggest that binocular rivalry and dichoptic masking may be mediated by the same inhibitory mechanisms.
  • 3.02
    Impact points
    Monocular symmetry in binocular vision.

    Casper J Erkelens, Raymond van Ee

    Journal of vision. 02/2007; 7(4):5.

    Human vision is highly sensitive to bilateral symmetry in 2-D images. It is, however, not clear yet whether this visual sensitivity relates to symmetry of 3-D objects or whether it relates to symmetry of the 2-D image itself. We used a stereoscopically presented stimulus and a 3-D bisection task tha... [more] Human vision is highly sensitive to bilateral symmetry in 2-D images. It is, however, not clear yet whether this visual sensitivity relates to symmetry of 3-D objects or whether it relates to symmetry of the 2-D image itself. We used a stereoscopically presented stimulus and a 3-D bisection task that enable us to dissociate object symmetry from image symmetry. The bisection stimulus consisted of three parallel lines, of which two lines were located in one depth plane and the third line in another. Bisection judgments were different for horizontal and vertical lines, which can be explained by taking into account the distinct viewpoints of the left and right eyes for either of the visible sides of the 3-D object. Image symmetry from a monocular vantage point predicts 3-D bisection better than object symmetry. We conclude that observers use either of the two monocular 2-D images separately but not a single cyclopean view-nicely dovetailing with what they do when they assess both 3-D visual direction and 3-D shape-to assess 3-D symmetry.
  • 2.29
    Impact points
    A single motion system suffices for global-motion perception.

    Jeroen J A van Boxtel, Casper J Erkelens

    Vision research. 01/2007; 46(28):4634-45.

    Global-motion perception is the perception of coherent motion in a noisy motion stimulus. Thresholds for coherent motion perception were measured for different combinations of signal and noise speeds. Previous research [Edwards, M., Badcock, D. R., & Smith, A. T. (1998). Independent speed-tuned ... [more] Global-motion perception is the perception of coherent motion in a noisy motion stimulus. Thresholds for coherent motion perception were measured for different combinations of signal and noise speeds. Previous research [Edwards, M., Badcock, D. R., & Smith, A. T. (1998). Independent speed-tuned global-motion systems. Vision Research, 38 (11), 1573-1580; Khuu, S. K., & Badcock, D. R. (2002). Global speed processing: evidence for local averaging within, but not across two speed ranges. Vision Research, 42 (28), 3031-3042.] showed that thresholds were elevated when signal and noise speeds were similar, but not when they were different. The regions of increased threshold values for low and high signal speeds showed little overlap. On the basis of this evidence two independent speed-tuned systems were proposed: one for slow and one for fast-motion. However, in those studies only two signal speeds were used. We expanded the results by measuring threshold-curves for four different signal speeds. Considerable overlap of the threshold-curves was found between conditions. These results speak against a bipartite global-motion system. Model simulations indicate that present and previous experimental results can be produced by a single motion system providing that the mechanisms within it are speed-tuned.
  • 5.38
    Impact points
    A single system explains human speed perception.

    Jeroen J A van Boxtel, Raymond van Ee, Casper J Erkelens

    Journal of cognitive neuroscience. 12/2006; 18(11):1808-19.

    Motion is fully described by a direction and a speed. The processing of direction information by the visual system has been extensively studied; much less is known, however, about the processing of speed. Although it is generally accepted that the direction of motion is processed by a single motion ... [more] Motion is fully described by a direction and a speed. The processing of direction information by the visual system has been extensively studied; much less is known, however, about the processing of speed. Although it is generally accepted that the direction of motion is processed by a single motion system, no such consensus exists for speed. Psychophysical data from humans suggest two separate systems processing luminance-based fast and slow speeds, whereas neurophysiological recordings in monkeys generally show continuous speed representation, hinting at a single system. Although the neurophysiological findings hint at a single system, they remain inconclusive as only a limited amount of cells can be measured per study and, possibly, the putative different motion systems are anatomically separate. In three psychophysical motion adaptation experiments, we show that predictions on the basis of the two-motion system hypothesis are not met. Instead, concurrent modeling showed that both here-presented and previous data are consistent with a single system subserving human speed perception. These findings have important implications for computational models of motion processing and the low-level organization of the process.
  • 2.92
    Impact points
    A quantitative measure for the uniformity of fixation density: The Voronoi method.

    Eelco A B Over, Ignace T C Hooge, Casper J Erkelens

    Behavior research methods. 06/2006; 38(2):251-61.

    In order to characterize the uniformity of fixation density, we propose aquantitative measure based on Voronoi diagrams, in which cells are defined around fixation locations. We examined how normalized cell size distributions are related to homogeneous and inhomogeneous fixation densities. Two possi... [more] In order to characterize the uniformity of fixation density, we propose aquantitative measure based on Voronoi diagrams, in which cells are defined around fixation locations. We examined how normalized cell size distributions are related to homogeneous and inhomogeneous fixation densities. Two possible measures for use with the Voronoi method are discussed. Both show good correlation with subjective visual evaluations of the uniformity of fixation densities. Not only are these measures objective and quantitative, they also have a simple intuitive meaning: They may be thought of as reflecting the clustering of fixations.
  • 2.29
    Impact points
    Coordination of smooth pursuit and saccades.

    Casper J Erkelens

    Vision research. 02/2006; 46(1-2):163-70.

    Smooth pursuit and saccades are two components of tracking eye movements. Their coordination has usually been studied by investigating latencies of pursuit onset in response to a moving target appearing simultaneously with the disappearance of the stationary fixation target. The general finding from... [more] Smooth pursuit and saccades are two components of tracking eye movements. Their coordination has usually been studied by investigating latencies of pursuit onset in response to a moving target appearing simultaneously with the disappearance of the stationary fixation target. The general finding from such studies has been that latencies of saccades and pursuit are different and reflect independent processes. We discuss several limitations of the used targets. In this paper, we study latencies of saccades and smooth pursuit in response to a moving target that overlaps in time with a pursued moving target. We find that saccades and pursuit changes are synchronized. Furthermore, pursuit changes are made fast. Directional changes occur almost entirely within the accompanying saccade. To explain the results we hypothesize a two-stage mechanism for the coordinated generation of saccades and pursuit.
  • 2.29
    Impact points
    Differences in perceived depth for temporally correlated and uncorrelated dynamic random-dot stereograms.

    Elena Gheorghiu, Casper J Erkelens

    Vision research. 07/2005; 45(12):1603-14.

    We investigated the influence of temporal frequency on binocular depth perception in dynamic random-dot stereograms (DRS). We used (i) temporally correlated DRS in which a single pair of images alternated between two disparity values, and (ii) temporally uncorrelated DRS consisting of the repeated a... [more] We investigated the influence of temporal frequency on binocular depth perception in dynamic random-dot stereograms (DRS). We used (i) temporally correlated DRS in which a single pair of images alternated between two disparity values, and (ii) temporally uncorrelated DRS consisting of the repeated alternation of two uncorrelated image pairs each having one of two disparity values. Our results show that disparity-defined depth is judged differently in temporally correlated and temporally uncorrelated DRS above a temporal frequency of about 3 Hz. The results and simulations indicate that (i) above about 20 Hz, the complete absence of stereomotion is caused by temporal integration of luminance, (ii) the difference in perceived depth in temporally correlated and temporally uncorrelated DRS for temporal frequencies between 20 and 3 Hz, is caused by temporal integration of disparity.
  • 1.46
    Impact points
    Temporal properties of disparity processing revealed by dynamic random-dot stereograms.

    Elena Gheorghiu, Casper J Erkelens

    Perception. 02/2005; 34(10):1205-19.

    In studies of the temporal flexibility of the stereoscopic system, it has been suggested that two different processes of binocular depth perception could be responsible for the flexibility: tolerance for interocular delays and temporal integration of correlation. None has investigated the relationsh... [more] In studies of the temporal flexibility of the stereoscopic system, it has been suggested that two different processes of binocular depth perception could be responsible for the flexibility: tolerance for interocular delays and temporal integration of correlation. None has investigated the relationship between tolerance for delays and temporal integration mechanisms and none has revealed which mechanism is responsible for depth perception in dynamic random-dot stereograms. We address these questions in the present study. Across five experiments, we investigated the temporal properties of stereopsis by varying interocular correlation as a function of time in controlled ways. We presented different types of dynamic random-dot stereograms, each consisting of two pairs of alternating random-dot patterns. Our experimental results demonstrate that (i) disparities from simultaneous monocular inputs dominate those from interocular delayed inputs; (ii) stereopsis is limited by temporal properties of monocular luminance mechanisms; and (iii) depth perception in dynamic random-dot stereograms results from cross-correlation-like operation on two simultaneous monocular inputs that represent the retinal images after having been subjected to a process of monocular temporal integration of luminance.
  • 1.70
    Impact points
    Properties of 3D rotations and their relation to eye movement control.

    Ansgar R Koene, Casper J Erkelens

    Biological cybernetics. 07/2004; 90(6):410-7.

    Rotations of the eye are generated by the torques that the eye muscles apply to the eye. The relationship between eye orientation and the direction of the torques generated by the extraocular muscles is therefore central to any understanding of the control of three-dimensional eye movements of any t... [more] Rotations of the eye are generated by the torques that the eye muscles apply to the eye. The relationship between eye orientation and the direction of the torques generated by the extraocular muscles is therefore central to any understanding of the control of three-dimensional eye movements of any type. We review the geometrical properties that dictate the relationship between muscle pulling direction and 3D eye orientation. We then show how this relation can be used to test the validity of oculomotor control hypotheses. We test the common modeling assumption that the extraocular muscle pairs can be treated as single bidirectional muscles. Finally, we investigate the consequences of assuming fixed muscle pulley locations when modeling the control of eye movements.
  • 2.29
    Impact points
    Spatial-scale interaction in human stereoscopic vision in response to sustained and transient stimuli.

    Elena Gheorghiu, Casper J Erkelens

    Vision research. 04/2004; 44(6):563-75.

    We investigated temporal properties of stereopsis at different spatial scales in dynamic random-dot stereograms (DRS) consisting of (i) the repeated presentation of two image pairs (i.e. sustained presentation) and (ii) single presentations of two image pairs (transient presentation). In dense stere... [more] We investigated temporal properties of stereopsis at different spatial scales in dynamic random-dot stereograms (DRS) consisting of (i) the repeated presentation of two image pairs (i.e. sustained presentation) and (ii) single presentations of two image pairs (transient presentation). In dense stereograms perception of depth is possible if the levels of interocular correlation are above a certain threshold. Therefore, detection of correlation is an important step in stereopsis. Across different experiments, we varied the level of interocular correlation as a function of time by alternating correlated and un/anticorrelated random-dot stereograms. Also, we varied their spatial scale (coarse, fine and alternating between coarse and fine). The presence of stereopsis was examined using a forced-choice depth detection task. For both sustained and transient presentations of the stimuli, the results show that (i) stereopsis has similar temporal properties at coarse and fine spatial scales; (ii) interaction between spatial scales depends on their relative sizes. The results indicate a strong inhibitory influence of rivalry at a coarse scale on stereopsis at a fine scale, and just a weak inhibitory influence of rivalry at a fine scale on stereopsis at a coarse scale. This study provides experimental evidence for a hierarchical organisation of spatial scales in human stereoscopic vision based on neural interaction instead of vergence eye movements.
  • Mechanical interdependence of version and vergence eye movements.

    Ansgar Koene, Casper Erkelens

    Strabismus. 01/2004; 11(4):221-7.

    In this paper, the authors investigate whether the idea of independent control of version and vergence eye movements is compatible with the mechanics of the eye plant. By computing the change in the axes of action of the eye muscles as a function of ocular vergence, they prove that, regardless of th... [more] In this paper, the authors investigate whether the idea of independent control of version and vergence eye movements is compatible with the mechanics of the eye plant. By computing the change in the axes of action of the eye muscles as a function of ocular vergence, they prove that, regardless of the muscle pulley locations, the required muscle activity for vertical version depends on the initial vergence angle. The binocular extension of Listing's law ('L2') describes how the torsional orientation of the eye depends on both gaze direction and ocular convergence. The authors show that for each vergence angle there is a range of possible muscle pulley locations that would cause independent control of version and vergence to result in L2. They also show that this mechanical explanation of L2 requires that the muscle pulleys move as a function of vergence.
  • 3.02
    Impact points
    Perceived slant from Werner's illusion affects binocular saccadic eye movements.

    Martin H Both, Raymond van Ee, Casper J Erkelens

    Journal of vision. 02/2003; 3(11):685-97.

    We examined whether binocular saccadic eye movements are determined solely by disparity-defined slant or whether they are influenced by both disparity-defined and perceived slant. The Werner illusion was used to distinguish a plane's disparity-defined slant from its perceived slant. Three subjec... [more] We examined whether binocular saccadic eye movements are determined solely by disparity-defined slant or whether they are influenced by both disparity-defined and perceived slant. The Werner illusion was used to distinguish a plane's disparity-defined slant from its perceived slant. Three subjects viewed a horizontally elongated test strip that was flanked vertically by two planes. The perceived slant of the test strip depended on the slant of the flanking planes. Subjects estimated the perceived slant of the test strip by adjusting the angle between two lines in a symbolic top view. The saccadic eye movements between targets on the test strip were recorded both with visual feedback ("later saccades") and without visual feedback ("first saccades"). We calculated vergence differences for saccades between targets on the test strip (and for fixation on these targets). For each geometrical test strip slant we examined whether the vergence differences could be explained as an effect of perceived slant. This study shows that saccadic eye movements are determined predominantly by the disparity-defined slant, but they can be affected by perceived slant, particularly when multiple saccades are being made.
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