Educational Media International (Educ Media Int )

Publisher: International Council for Educational Media, Taylor & Francis

Journal description

Educational media has made a considerable impact on schools, colleges and providers of open and distance education. This journal provides an international forum for the exchange of information and views on new developments in educational and mass media. Contributions are drawn from academics and professionals whose ideas and experiences come from a number of countries and contexts.

Current impact factor: 0.00

Impact Factor Rankings

Additional details

5-year impact 0.00
Cited half-life 0.00
Immediacy index 0.00
Eigenfactor 0.00
Article influence 0.00
Website Educational Media International website
Other titles Educational media international (Online), EMI
ISSN 0952-3987
OCLC 44530184
Material type Document, Periodical, Internet resource
Document type Internet Resource, Computer File, Journal / Magazine / Newspaper

Publisher details

Taylor & Francis

  • Pre-print
    • Author can archive a pre-print version
  • Post-print
    • Author can archive a post-print version
  • Conditions
    • Some individual journals may have policies prohibiting pre-print archiving
    • On author's personal website or departmental website immediately
    • On institutional repository or subject-based repository after either 12 months embargo for STM, Behavioural Science and Public Health Journals or 18 months embargo for SSH journals
    • Publisher's version/PDF cannot be used
    • On a non-profit server
    • Published source must be acknowledged
    • Must link to publisher version
    • Set statements to accompany deposits (see policy)
    • The publisher will deposit in on behalf of authors to a designated institutional repository including PubMed Central, where a deposit agreement exists with the repository
    • STM: Science, Technology and Medicine
    • SSH: Social Science and Humanities
    • Publisher last contacted on 25/03/2014
    • 'Taylor & Francis (Psychology Press)' is an imprint of 'Taylor & Francis'
  • Classification
    ​ green

Publications in this journal

  • [Show abstract] [Hide abstract]
    ABSTRACT: This study examined the effects of a learning game, [The Math App] on the mathematics proficiency of middle school students. For the study, researchers recruited 306 students, Grades 6–8, from two schools in rural southwest Virginia. Over a nine-week period [The Math App] was deployed as an intervention for investigation. Students were assigned to game intervention treatment and paper and pencil control conditions. For the game intervention condition, students learned fractions concepts by playing [The Math App]. In the analysis, students’ mathematical proficiency levels prior to the intervention were taken into account. Results indicate that students in the game intervention group showed higher mathematics proficiency than those in the paper and pencil group. Particularly, the significantly higher performances of intervention groups were noted among 7th graders and inclusion groups. The empirically derived results of the reported study could contribute to the field of educational video game research, which has not reached a consensus on the effects of games on students’ mathematics performance in classroom settings.
    Educational Media International 01/2015;
  • Educational Media International 10/2014; 51(4).
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    ABSTRACT: Discovery-based learning designs incorporating active exploration are common within instructional software. However, researchers have highlighted empirical evidence showing that “pure” discovery learning is of limited value and strategies which reduce complexity and provide guidance to learners are important if potential learning benefits are to be achieved. One approach to reducing complexity in discovery learning is limiting the range of possible actions for the learner to ensure that they do not undertake exploratory activities leading to confusion. This article reports on a study in which the learning outcomes from two learning conditions using computer-based simulations were compared. One condition allowed exploration through manipulation of simulation parameters, while the other allowed observation of simulation output from preset parameters, the latter condition designed to limit the complexity of the task. Learning outcomes for the 158 university student participants were assessed via pre-tests and post-tests of conceptual understanding. Students’ exploration activities were recorded and their strategies subsequently coded as either systematic or unsystematic. The results showed that when compared with observation, systematic exploration resulted in learning benefits, while unsystematic exploration did not. These results have implications for the design of discovery learning tasks and instructional guidance within computer-based simulations.
    Educational Media International 10/2014; 51(4).
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    ABSTRACT: This paper reports results from a case study focused on understanding student practices regarding production-oriented problem-solving with digital media. Thirty-seven students participated in an elective curriculum called, “Techno Savvy,” a nine-week course focused on student exploration of global issues, and designed around Web 2.0 tools. Socio-constructivist theory provided the theoretical lens to write and study the curriculum. Complexity in student practices using digital media tools to determine critical thinking is highlighted. Data were analyzed for patterns observed in student practices, video, artifacts, oral, and written work. Results suggest that student interaction and practices afforded by tools and content within the curriculum encourage critical thinking. This study implies a need for further classroom research linking pedagogical approaches with digital media to critical thinking and achievement.
    Educational Media International 10/2014; 51(4).
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    ABSTRACT: This paper reports on the development of the “MobLearn@Work” App, which emerged from a study of informal learning among five employees at different companies in China. The purpose of the study was to develop a strategy for the design of mobile learning support tools that would enhance informal learning in the workplace. The App was developed by creating a platform to support informal learning through the integration of two sets of issues that emerged in the study: (a) affordances of contemporary Web 2.0 tools identified from the literature and by exploration of the participants’ mobile technology uses, and (b) informal learning activities of the participants that emerged in the context of their work. Consideration of these issues led to the conclusion that an effective App for informal learning should include functionalities such as really simple syndication, podcasting, Web-searching and microblogging, all of which were integrated into the “MobLearn@Work” App. The implementation of the App in these five cases over a six-month period yielded a further set of design recommendations, which are discussed in the paper.
    Educational Media International 07/2014; 51(3).
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    ABSTRACT: This paper describes a project, including the design, development, and use of a mobile application (referred to as application hereafter) for learning Chinese as a second language in a bilingual primary school. The application was designed for iPod Touch Apple technology with the purpose to facilitate learning of a fundamental set of 200 Chinese characters. The project was a coordinated effort of experts, including an instructional designer, a software engineer, a Chinese language expert, and classroom teachers to develop an experimental Chinese character learning application for the primary school classroom. This paper reports how the project team explored experiences of teachers and learners in a particular context, developed understanding of teaching and learning needs for Chinese language learning, and how these inform design of the educational application. The final outcomes of the project include a Chinese character learning application and recommendations for design and use of educational applications in Chinese language teaching and other similar contexts.
    Educational Media International 07/2014; 51(3).
  • Educational Media International 07/2014; 51(3).
  • Educational Media International 07/2014; 51(3).
  • Educational Media International 07/2014; 51(3).
  • Educational Media International 07/2014; 51(3).
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    ABSTRACT: Mobile devices (e.g. iPads or galaxy tab) are increasingly being used in educational contexts. There has been growing investment in higher education institutions in Hong Kong by the HKSAR Education Bureau in relation to educational uses of mobile technology. However, current research into educational applications of this technology is limited. This article reports results of a qualitative study that investigated how higher education teachers use iPads to facilitate their practice. The study results provide insight into both the educational affordances of iPad technology and the ways in which teachers’ personal or private theories mediate these affordances. The study outcomes contribute to theoretical understanding of higher education teacher changes through adoption of mobile technology. Furthermore, the outcomes provide a set of recommendations for applications of iPads and similar technologies in higher education and ways to support teachers to effectively adopt such technology in their practices.
    Educational Media International 07/2014; 51(3).
  • [Show abstract] [Hide abstract]
    ABSTRACT: This study focused on ways teachers and students in an urban high school used technologies often labeled as disruptive (i.e. social media and mobile phones) as learning and relationship building tools, inside and outside the classroom. In this teacher research study, secondary teachers discussed digital literacies, the digital divide, and digital teacher–student relationships with their urban high school students. Findings showed that students had difficulties connecting their personal media use (social media and mobile phones) with its usefulness as an educational tool. In response, teachers leveraged teacher–student relationships, the social–emotional bond developed through classroom communication that links the two groups, by connecting with students via social media and other technologies in order to extend learning beyond the classroom. Examples of how and why secondary teachers structured their digital interactions with students may provide a framework for other secondary educators wanting to create or expand their digital classrooms.
    Educational Media International 06/2014; 51(2).
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    ABSTRACT: At the University of the Free State (UFS) in South Africa, professional development is characterised by its focus on the advancement of scholarly teaching in the disciplines. Practices followed are informed by the scholarship of teaching and learning movement. Within learning communities, special attention is given to the motivational conditions for optimal development, which are intentionally and collaboratively created or enhanced. An action research approach is adhered to, with action learning always an underlying ingredient. The approach has already shown promising signs in advancing personal growth and scholarly teaching practices among lecturers in the Decoding Learning in Law project. The decoding idea originated in the USA and follows a process of identifying and addressing the discipline-specific learning problems of undergraduate students. As precursor to the more formal phase of decoding, the Centre for Teaching and Learning at the UFS has embarked on a process of empowering a group of lecturers in law to address the challenges they experience in their teaching environment. During meetings and workshops, the members of the newly established learning community act as collaborators in the construction of new knowledge on the theory and practice of good teaching and learning (with a special focus on student engagement); they reflect critically on obstacles in their own courses and take part actively in conversations on the application of innovative strategies in law teaching. Special attention is given to the use of educational technology. In the project, development of relevant technological skills was preceded by a technology-needs survey and discussions in which prevailing perceptions about the use of technology in law education were brought to light. Although the project is still in its first year, the motivational context of community and collaboration has already given rise to a synergy that promises to reshape the teaching and learning environment in law at the UFS. In an informal way, progress has also been made with the decoding process of identifying “bottlenecks” in the teaching and learning of law at the institution.
    Educational Media International 06/2014; 51(2).
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    ABSTRACT: This study proposes the use of case-based reasoning to help educators design with Web 2.0. Principles for designing a web-enhanced case-based activity (CBA) were used to design an online professional development course for a group of 16 in-service educators. The Learning in Context model was used as a scaffold to help participants in their design of activities. Formative evaluation points toward the utility of this approach, and rich description is provided to help readers assess the findings. Findings related to the use of CBA design principles include: the possibility of using open resources to build case libraries; the importance of using expert cases analogous to the needs of participants; the importance of direct and soft scaffolding; the need for feedback, reflection and design iteration; and the perceived usefulness of the Learning in Context model as a scaffold. An unexpected finding was how hands-on familiarity with the tools appeared to be a prerequisite for participants to engage in the expert case exploration, and to design with Web 2.0.
    Educational Media International 06/2014; 51(2).
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    ABSTRACT: Despite the potential benefits of assignment feedback, learners often fail to use it effectively. This study examines the ways in which adult distance learners engage with written feedback on one of their assignments. Participants were 10 undergraduates studying Spanish at the Open University, UK. Their responses to feedback were elicited by means of student-generated screencast (Jing®) recordings in which students talked through the feedback written by their tutors. The recordings were analysed in terms of the students’ cognitive, affective and metacognitive responses to the tutors’ feedback. Results show that, while students do engage with tutor feedback and make active efforts to integrate it, they sometimes use ineffective strategies, especially when tutor and student make different assumptions about the role of feedback. The richness of the data obtained from the Feedback on feedback (F on F) method suggests that it has the potential to promote much needed feedback dialogue between students and tutors.
    Educational Media International 03/2014; 51(1).